Install, update, play
The Windows and macOS launcher installs and updates the game. It also brings together news, notifications, chat and access to the Wiki and Armory.

Online game tools · my own product
Analytics, messages, content and updates for a live game.
The task
Running an online game needs operational data, player communication, up-to-date content and reliable updates. I built tools that connect these processes.
My work
Architecture, backend, frontend, data, launcher and ongoing support
Custom event collection, dashboards and regular game reports. The relevant information is available in one place.
Tools for email, push, multilingual news and a public Wiki with its own editor.
A launcher delivers game updates. Armory lets players explore items and plan builds.
Project screens
From installing the game to working with data, content and communications.
Real product interfaces. Metrics, news and launcher states shown here are illustrative.
The Windows and macOS launcher installs and updates the game. It also brings together news, notifications, chat and access to the Wiki and Armory.

Custom analytics collects game events: activity, player retention, progression, the economy and launcher actions. The team can explore them by period and topic.

The admin platform handles news and translations, push messages and email campaigns. Dedicated tools manage launcher releases and Wiki content.

Try the workflow
Review the prepared example in different languages and set its delivery options.
Result: The message, languages and delivery options are collected in one campaign for review.
Prepared translations · local draft, no message is sent
Now
The public Wiki and Armory run alongside internal analytics, content and communication tools. This is my own product, which I develop and maintain.
A similar task
Teams with a digital product, a community, regular updates and their own operational workflows.
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